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New details for Gran Turismo 7 have been revealed via a new State of Play

With a State of Play for Gran Turismo 7, some folks were worried the game might be delayed, but right out of the gate, the series creator Kazunori Yamauchi confirmed the game would release on March 4, for both PlayStation 4 and PlayStation 5.

With the game being the 7th mainline entry, along with the 25th anniversary of the series, the team wanted to create a game that welcomes players of all skill levels, including those who have never played the series before. Plus we got confirmation of over 400 cars to unlock, along with racing in 32 locations around the world, totalling around 100 different layouts. More cars and tracks are expected to release as DLC as the year goes on.

The game is set to offer up a traditional campaign for the series, something long time fans will enjoy, but for those new to the series, the Gran Turismo Café, where they can see a menu of challenges, to unlock the cars and more. In addition some of the designers of the cars will actually be present, in order to explain some of the design and more, the Café should be a welcome location to visit.

The Grand Mall will be the place to go, when you want to buy a new car, spending your hard won credits from races. Car makers, like Ford, Toyota and more will have showcases, where they not only have their latest models, but also the chance to learn the history of the maker.

If new is not for you, the game will offer a daily used car market, which as the name suggests is where players can go to get a car, without breaking the bank, some cars though could be more expensive than what it costs brand new.

That is all about the cars, now we look to the races, long time fans will be delighted to see some Gran Turismo series staple tracks making a return, though fully remade for the new game. It won’t just be racing on these tracks, there will be challenges that you can undertake, or if you want, you can create your own custom event on the track.

For those looking to master the art of the drive, the licence program returns, giving you a chance to learn specific skills, which you can then put to the test in modes like Drag Racing or Drift competitions. If you want a challenge there are online lobbies and racers to take part in, but for those who want to trash talk locally, a co-op mode does exist.

The presentation then went onto talk about the visuals, including real-time ray tracing and much like Forza Horizon 5, will showcase the cars as they would appear in the real world. The same detail carries across to the weather, including the detail in how the clouds will generate in different locations in the game, just as they would in the real world.

The creations of clouds isn’t just to make things look pretty, if the amount of clouds get to much, then rain can occur and that will change how the game plays, just as it would in real life. Beyond that, water can alter the surface of the track, even if its no longer raining.

Sound is just as important for car games, as it is for anything else and Gran Turismo 7 has refined the audio experience, especially on the PlayStation 5, with their use of 3D Audio, so players there can hear where the audio is coming from. Music has also been updated and can even make replays feel different. There are two new music modes being included in the game, but you have to see them, to fully understand what they are offering.

There is so much more to go into for the game, from the full customisation options for the game, from car parts to colours, the ability to take photos of your car on the track, or in one of a hundred real world locations, to discover all the details, be sure to check out the full presentation below.