The Big Ass Update is here for Grip: Combat Racing
Wired Productions and developer Caged Element have announced that the promised update for Grip: Combat Racing is available now.
The affectionately titled “Big Ass Update” offers a significant overhaul of the game’s online lobby and matchmaking systems, allowing players to blow each other up and pass the finish line quicker than ever before! Alongside this the game’s AI and catch-up system has been rebalanced, offering a more competitive experience, not only in the game’s single-player campaign but in each and every race.
A breakdown of the Big Ass Update highlights can be found, below:
Lobby overhauled with new simplified voting mechanics and count down timer
Catch-up assistance has been rebalanced and can be toggled during the game’s campaign
AI bots now drive more competitively even when catch-up assistance is turned off
AI bot vehicles are now selected to be comparable to the player’s vehicle
Bug fix for AI bot catch-up in MP games
Resolved issue when displaying split-screen results
"View to a kill" battle arena is now rebalanced and redesigned
"Magmatic Core" battle arena now has speed-pads and has been redesigned to prevent insta-death
Improvements to various tracks’ collisions and performance
Fixed issues around vehicle customisation
Improved stability for split-screen tournaments
Fixed bug preventing players 3 and 4 selecting vehicles in split-screen
Resolved issue where achievements were incorrectly unlocked when spectating a MP game
Improved calculations for leaderboard statistics
Improved how the player’s overall average speed and position are calculated
Electrical sounds volume is now set correctly
Improved missile targeting when the target is manoeuvring hard
Improved missile guidance – missiles now avoid the floor much more often when launching
Vehicles are now allocated correctly to human players in split-screen events or tournaments
IF you want the complete list and yes there is more, hit up the full site.
Luke Henderson