Electronic Arts and DICE have release a lot of details for Star Wars Battlefront II during a panel for the game at Star Wars Celebration in Orlando. The game will contain the series known and loved multiplayer, however this time, fans can enjoy an all new original single player story.



In the single player story, you will take command of Iden Versio, the leader of the Empire's Inferno Squadron, moments after the destruction of the second Death Star above Endor's Forest Moon. The squadron will dominate both equally on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.


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 “In Star Wars Battlefront II, we all wanted to really capture the essence of being heroic and how in Star Wars, anyone can become a hero,” says Matt Webster, Executive Producer at Criterion. “Whether that’s playing as an iconic character like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer battles, or playing through a new Star Wars story that bridges the gap between Star Wars™: Return of the Jedi™ and Star Wars™: The Force Awakens™, you will become a hero in Star Wars Battlefront II.”
In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customizable character progression across heroes, villains, troopers and starfighters.


As one of the most requested fan modes, galactic-scale space combat is also brought to life in Star Wars Battlefront II. Criterion, with a deep history of creating some of gaming’s fastest and intuitive vehicles, has built space combat from the ground up with refined handling, weapons, and customization options. Players can drop into the cockpit of the galaxy’s most iconic ships, weave between asteroid fields and fly through imperial dock yards in high stakes dogfights.

“EA has assembled an incredible set of developers to create a Star Wars gaming experience unlike anything fans have ever experienced,” said Douglas Reilly, Senior Director, Digital & Franchise Management. “Star Wars Battlefront II will offer everything players loved about the last installment, and adds new modes that we know the fans want, including an entirely new story developed in partnership with Lucasfilm.”

“We wanted to create a campaign that told a story we haven’t seen before in Star Wars”, says Mark Thompson, Game Director at Motive Studios. “It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side.”


The game is available to pre-order now, which will grant players access to some digital goodies upon release. The game itself though will be available in the Standard Edition or the Elite Trooper Deluxe Edition, which will not only have access to all the Star Wars: The Last Jedi inspired pre-order content, found in Star Wars Battlefront II: The Last Jedi Heroes, but can also dominate the battlefront as the ultimate Star Wars elite trooper. Every trooper class will receive upgrades, delivering superior firepower, deadly weapon modifications and epic combat abilities.

In terms of release, the game will be on PlayStation 4, Xbox One and PC on November 17th, but those who get the Deluxe version of the game will gain access on November 14th and those who have EA Access on Xbox One or Origin Access on PC, can start playing the game on November 9th.