E3 2015 - Armello Tasks Animals With Saving The Kingdom
Perhaps the biggest problem with E3 is that there are so
many games to see and so little time to see them all, let alone dedicate a good
portion of time to any singular game. Armello is one such game, coming from
Melbourne based developer League of Geek, it is a combination of various game
types and something new all at once.
My run through of the game was by the games director Blake
and one of the first things I noticed was his level of enthusiasm for the game,
even though this was around lunch on Thursday and the energy of everyone was
low; I had seen very little of the game before, so it was all very new for me. The
game has you taking control of an animal warrior in order to take the throne
from the corrupt king that sits upon it.
But this is not corruption as you and I would think, this is
corruption like poison, with this evil changing the world as the story
progresses. You can actually selection your hero from one of four different
animal races, Rat, Rabbit, Wolf and Bear which was shown for the first time at
E3. In order to take down the king and take the throne for yourself, you will
need to make your way to the heart of the kingdom, over procedurally generated hexagonal
map pieces and it's this system that makes things different.
When you attempt to take control of a village, there is
always the chance that you might be attacked from another side and as the
pieces are six sided, that increases the chances a lot, but it's not all bad.
You can also take cover in forest pieces, mountain pieces and even caves, but
for all the spaces that can work in your favour, they can also work against you
as the enemy can already be there, waiting for some unsuspecting hero to enter.
The game does not offer up straight combat, instead you will
use a series of cards to help modify your stats, which will help you or hurt
you, depending on the situation you are going into. Each card will have stats
that improve your character or hurt the stats and sometimes even both, so
knowing when to use the cards is almost
as critical as knowing what is going on elsewhere.
My time with the game was not long enough, you can see the
system in play in Armello is deep, from even a few moments with the game and
taking the time to learn its intricacies is something I look forward to doing.
The game is coming to PlayStation 4 later in the year and is in Early Access on
Steam for PC, Mac and Linux now, with a full release coming in the next few
months.
Luke Henderson