Samurai Showdown slices onto consoles this June

Samurai Showdown slices onto consoles this June

SNK the fighting masters, known for their work on series like King of Fighters and Fatal Fury have announced that Samurai Showdown is coming to the previously announced PlayStation 4, this June and that Xbox One will also join in on the action.

Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Samurai Shodown Screen 7.jpg

Developed in-house at SNK by the same team that brought us King of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character.

Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.

The game has also been announced for Switch, but wont be out until Q4 and PC, which has no release information at all yet. Below you can check out some screens of the game, as well as some character art.