Hitman sniper: the shadows surprise releases today for mobile devices

Hitman sniper: the shadows surprise releases today for mobile devices

Square Enix have announced that Hitman Sniper: The Shadows, the long awaited sequel to Hitman Sniper, has arrived today on mobile devices, check out the launch trailer for it below.

Hitman Sniper: The Shadows focuses on events following the disappearance of Agent 47 and follows the story of a group of assassins called The Shadows within the hidden world of assassination where a new criminal network threatens global stability.

“From the onset, our ambition was to deliver a high production value Hitman Sniper experience on mobile in terms of quality graphics, and gameplay,” said Simon Doongoor, Senior Producer for Hitman Sniper: The Shadows at Square Enix Montréal. “We wanted this game to be the start of something new rather than a sequel. This vision freed us to move in a different direction, such as introducing The Shadows, and allowed us to create a deeper game experience for players.”

At launch, Hitman Sniper: The Shadows features six sniper assassins, each with their own backstories, play styles, personalities, and abilities. This diversity provides players with more freedom and flexibility in how they approach the game and each contract.

The game features new locations, each with different vantage points and time of day, giving players more choices and opportunities to eliminate targets. Each location has unique targets and becomes an exploratory environment, a distinct storytelling space with distinct challenges.

“We’re all fans of the franchise, so we wanted to ensure that the hidden world of assassination translated into an experience that fulfills both the fantasy and provides a great player experience, said Audran Guerad, Lead Artist for Hitman Sniper: The Shadows at Square Enix Montréal. “The cinematographic art direction and the high level of details of our maps offer players the most immersive experience possible. We want to be a reference in the sniper market for visually compelling games.”