Call of Duty Modern Warfare has been announced
Overnight, Activision and Infinity Ward announced that the next Call of Duty title is Modern Warfare and will engulf players in a modern-day conflict, where split-second decisions could affect the global balance of power, when it launches on October 25th for Xbox One, PC and PlayStation 4.
This new Modern Warfare features a unified narrative experience and progression across a heart racing, epic single-player story, an action-packed multiplayer playground, and new cooperative gameplay.
“This is an all-new Modern Warfare reimagined in every way,” said Dave Stohl, co-Studio Head, Infinity Ward. “We are creating an emotionally charged experience that’s inspired by the headlines in the world today, where the rules are grey and battle lines are blurred. Players will join a varied cast of international special forces and freedom fighters in gripping and heart-pounding missions through iconic European cities and volatile expanses of the Middle East. It’s intense, it’s exciting, and we can’t wait for our fans to play this October.”
In a series first, no matter the platform you are playing on, you will be able to play against opponents from other platforms, as cross-play is supported, but there is more.
“Every design decision has been made with our players in mind,” said Patrick Kelly, Creative Director and co-Studio Head, Infinity Ward. “With the launch of Modern Warfare, we’re taking steps to unite the community. First, we plan for Modern Warfare to be played together across PC and console through cross-play support. Second, we’re eliminating the traditional season pass, so that we can deliver more free maps and content as well as post-launch events to all players. This is just the beginning – there’s much more to come.”
The studio has developed an entirely new game engine, which helps deliver the stunning visuals shown off in the trailer, in fact it allows for state of the art photogrammetry, a new hybrid tile based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more as well as a new GPU geometry pipeline. Spectral rendering delivers thermal heat radiation and infrared identification for both thermal and night-vision in-game imaging. The technical investment provides a cutting edge animation and blend shape system, while the new suite of audio tools supports full Dolby ATMOS, on supported platforms, along with the latest in audio simulation effects.