Baldur's Gate 3 will enter into Early Access this September

Baldur's Gate 3 will enter into Early Access this September

Overnight Larian Studios hosted a live stream in which they revealed the date that Baldur’s Gate 3 would release into early access, and that is September 30.

Speakers on The Panel From Hell (Swen Vincke, Chris Perkins, Adam Smith, and Geoff Keighley) went into some depth about Baldur’s Gate 3’s Early Access content, and the journey Larian is soon embarking on with its players, which you can check out below.

A highlight of the Panel From Hell was the “lobotomy scene”, a new gameplay snippet shown during the stream. As players attempt to seize control of the nautiloid, they find a corpse with its brain exposed. The brain itself seems to address the player, asking them to free it. At this point, the player can decide to get their hands dirty, extracting the brain from the skull, which leads to the discovery that it’s not a brain at all, but rather a trapped Intellect Devourer. These creatures feed on the intelligence of sentient beings, taking over their victims’ bodies on behalf of their Mind Flayer masters.
 
Swen Vincke, Creative Director of Larian Studios, also showcased the scope of Early Access, giving details on how the size of Baldur’s Gate 3’s first act compares to Larian’s previous release, Divinity: Original Sin 2, when it launched in Early Access. Here are a few numbers that will emphasise the depth of Baldur’s Gate 3 in comparison to Divinity: Original Sin 2:

  • Number of combat situations: 22 in DOS2 EA vs 80 in BG3 EA

  • Number of dialogue lines in English: 17.600 in DOS2 EA vs. 45.980 in BG3 EA

  • Number of characters: 142 in DOS2 EA vs. 596 in BG3 EA

  • Number of spells/actions: 69 in DOS2 EA vs. 146 in BG3 EA

 
Classes and races will be announced closer to the date of September 30th, but Larian today confirmed that Baldur’s Gate 3’s Early Access includes (as well as player customized characters), five Origin Characters - with more to be announced throughout Early Access.
 
The five launch characters are: Astarion (Elf/Vampire Rogue), Gale (Human Wizard), Lae’zel (Githyanki Warrior), Shadowheart (Half-Elf Cleric) and Wyll (Human Warlock). 

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Through gameplay footage, and audience interaction, Vincke demonstrated how the game allows players to discover different permutations in encounters and dialogues, depending on the characters they play, and the choices they make. This depth of reactivity means that even in Early Access, multiple playthroughs will lead to different outcomes and developments not only for the players and their companions, but for the many NPCs they meet, and the world around them. In very simple terms, playing “good” and playing “evil” will offer wholly different experiences with many twists and turns (all performance captured) that other players may never see, depending on their choices.