Minecraft Story Mode - Order Up - Review
It feels like it has been sometime since we left Jesse and
crew after their defeat of the Witherstorm and becoming the new Order of the
Stone, but Telltale promised a 5th chapter in the saga and it’s here
and it delivered more punch in one episode than the rest did across four.
The adventures of Jesse, Axel, Petra and Olivia pick up
months after the events of the fourth chapter, with the new Order of the Stone now
making their way around the world discovering treasures and boosting their
status as legends. After escaping from a temple, they run into Aiden and the
rest of the Ocelots, now known as the Blaze Rods, who believe that the treasure
found by the group is theirs and Jesse and his friends are doing all they can
to stop Aiden from becoming the popular hero. After dealing with the Blaze
Rods, they return home to inform Ivor of the treasure they found, which Ivor
explains is linked to a treasure known as the Eversource, something that can
create unlimited amounts of any material and after being joined up with by
Lukas; Jesse, Petra, Ivor and Lukas set out to find the Eversource.
What helps set this episode apart from the other four is
that the characters are already established, which helps cut back on all the
exposition that is normally used, but the game does not worry about trying to
explain everything anymore. In the first few chapters, each single element of
the games world was explained, which slowed things down a lot, which resulted
in a much slower paced experience, here the game just keeps moving. The new characters
that are introduced, can be counted on one hand, but Aiden from the first
chapter does experience the most character growth, with the new characters
leaving an impression, just not a great one.
Gameplay wise, nothing has changed from the other episodes,
or anything else made by Telltale of late, though this one finally introduces
more crafting times than the rest have, which is kind of a big deal for
anything set within the world of Minecraft. The game still suffers from wonky
character movement controls and a very odd input selection tool, but moreover,
it still has limited interactions with things. The big new location, Sky City
is something that really looks cool, but your interactions with it border on
the most minimal possible, with only a few non story related objects intractable.
One area that the chapter has improved upon is the visuals,
the first four chapters really did stick to the look and feel of Minecraft,
which is great, but here they were allowed to expand out more and it shows in a
few choice moments. The biggest addition to the game is the lighting, with
things like the lava now having a much more realistic glow to them, but character
shadows are also more detailed, thanks to the improved lighting. Audially,
things have been changed up with new music tracks, but nothing that really
jumps out as anything special, the new characters have solid vocal performances,
as do the returning cast, the rest of the world sounds just like Minecraft
does, so fans will be able to connect things with ease.
Order Up is kicking off another grand adventure for Jesse
and his friends, but as it does not have to spend time on explaining new
characters or catching up on the story, things move a lot faster. Those picking
up here won’t be left out, as very little about the first four chapters are
mentioned and if Telltale keep the story going at this pace, things could get
very interesting.
Thanks to Telltale Games for supplying the game for review
Luke Henderson