Toys to Life – What they are and what they cost
Recently a new genre of video games has taken hold, Toys to
Life, it’s a simple concept really, you buy real world figures and then can
scan them into your game, the concept has been around for a while, but lately
it seems that that everyone wants to get in on the action.
Scanning real world items to access content in a digital
form is nothing new, QR codes are perhaps the most prevalent method of this in
recent times, there was a period where almost every poster around town would
have a QR Code to scan, taking you to a website or even giving you a free
wallpaper for your phone, but it has been around even longer than that.
Nintendo toyed with the idea some years ago with the GameBoy Advance and the
e-Reader. You would purchase a pack of
cards and then scan them through a reader that was plugged into the GameBoy
Advance to play games or unlock content in Nintendo GameCube titles.
So what we are seeing as new ideas is just something that
has been repurposed for the modern audience, but it is this repurposing that
things are different. Activision is the giant in this space, with an estimated
$3 Billion dollars in sales, which is helped by them selling over 175 million
toys since Skylanders: Spyro’s Adventure. The game was something new, players
would connect a power portal to their console and it would allow them to place
any figure released alongside it to play as that character. Being able to swap
out any figure for a new one, could change things in the players favour and
since the first game, we have been treated to three more additions from that
series, each with a special twist.
For the most part, players could experience the entire game
with the figures that were contained with the starter kit, but should they want
to try new things, they could purchase additional figures, which would give
them more content to experience. For the second game in the series, they added
larger size figures, called Giants, but did little to change the overall
gameplay. It was the third entry, in 2013 that really swapped things around,
Skylanders Swap Force allowed players to actually change the physical figure,
taking the top from one and matching it with a different bottom, then placing
that figure on the portal, it allowed a whole new gameplay experience to
emerge. For last year’s effort, Trap Team, players could trap a defeated bad guy
into crystals that were placed into the new portal, allowing them to then
summon them back to the game, if they wanted.
While the Trap Team game required a brand new portal, due to
the traps being used there, it did still offer the biggest benefit for players
and parents, in that all of the figures previously released could work in the game,
a feature that has been carried over since the second game, meaning that the
collection of figures people have, would always work. As the figures were universal, should a player
change consoles, as long as the owned the game they could keep using the
figures. Since the first game, Activision have always promised players would
experience new things with each entry in the series, living up to it with each
game thanks to the figures, which now total over 300 unique characters. For the
first two years the series existed, it was unchallenged in the market, but that
would not last long.
It was in 2013 that Disney Interactive announced that they
were going to enter the market, bringing the some 90+ years of characters to
the fray, with the hopes that people would be excited enough to play as their favourite
Disney or Pixar characters. Whereas Skylanders was designed based solely around
the figures and the story it offered, Disney Infinity added a Toy Box mode,
which allowed players to use any combination of characters they wanted. Players
could place down a game token that would allow them to play through an
adventure as one of the characters from that universe, but should they want to
have Jack Sparrow race alongside Lightning McQueen, they only needed to drop
into the Toy Box and make their own race course or anything else they wanted.
Each of the figures that Disney released with the first game
had a similar appearance, thanks in part to Disney insisting that they were not
the actual characters, but toy versions of them, which means when you line up
the three figures from the starter pack, Jack Sparrow, Mr Incredible and
Sulley, they all have the same style, even though the three movie worlds could
not be further apart. What Disney did out of the gate different to Activision,
is that they offered up Power discs in two different shapes that would alter
the gameplay or unlock new items, should players want to use them. Placing down
circular discs would give the characters stat boosts, like more health or
dealing more damage, while the Hexagon shaped discs would unlock items for use,
vehicles for driving and even new looks for the worlds.
It was in 2014 that Disney added Marvel characters to the mix,
letting players loose in stories that told the tale of the Avengers, Spider-Man
and even the Guardians of the Galaxy. Alongside these Marvel characters,
players were also given new Disney characters like Aladdin and Stitch. The game
then allowed players to continue to use their Disney Infinity 1 figures and
Power Discs in the new game, like Skylanders had before it. Players were also
given the bonus of now being able to customise their characters in game, thanks
to a new skill tree system, meaning that no two player would have the exact
same character in the game. While there has not been any confirmation yet, that
a third game is coming, the team behind the game have placed Star Wars elements
in each game, for those that collect all the figures, which is leading a lot of
people to hope that the third game is Star Wars focused.
It was last year that Nintendo returned to the world of toys
for the first time since the late 70’s with their amiibo line of figures. The house of Mario, Link and Pikachu promised
that amiibo would be different from other games on the market as you would not
need to purchase a specific game to have them work, but that they would work in
a number of games. The first wave of amiibo figures released alongside Super
Smash Bros for Wii U and allowed players to scan them in via the Wii U’s
gamepad controller and then train them to fight, giving you someone to fight
yourself or sending them to fight for you. But that was not the only game to
support amiibo, Mario Kart 8 was updated to add in support and now when you
scan one of 10 selected figures, you can unlock costumes for your Mii
character.
Other games have also been given support via patches, such
as Hyrule Warriors, which allows you to scan any amiibo for in game bonuses,
but if you scan any Legend of Zelda series character you get even more things
to enjoy. Captain Toad Treasure Tracker
was another game that was updated to allow support for amiibo, if players scan
a Toad amiibo on the stage selection screen they unlock a hide and seek
challenge for that stage, with other amiibo granting bonus lives. Since then,
almost every Nintendo made title released, post the amiibo release, has been
given amiibo support, with the New Nintendo 3DS having NFC built in, to allow amiibo
support for the platform. Nintendo has since announced that a new title will be
made available for download on the Wii U titled, amiibo Tap & Play Nintendo
Classics Highlights, will allow players to scan in their amiibo to unlock timed
demos of classic Nintendo title, with the same character unlocking different
content for different people, players will need to scan more to unlock as much
as they can.
From the outset, the amiibo figures sported the Super Smash
Bros look for the characters, which pleased some people and not others, who preferred
the classic designs. Since then, Nintendo has released the Super Mario series
of amiibo that does support that classic look and they have also announced new
amiibo from the upcoming Splatoon game, as well as two brand new looks for
amiibo. For the upcoming release of Yoshi’s Woolly World, Nintendo will be
releasing yarn styled amiibo, which is the first time that any toy to life
figure has not been hard plastic, but they also announced for Nintendo 3DS that
Animal Crossing: Happy Home Designer will use traditional paper playing cards
that contain amiibo functionality.
But it is in the last week that the latest newcomer joined
the fray, with Warner Bros Interactive and Lego teaming up to release an all
new toys to life game titled, Lego Dimensions, which will allow players to use
Lego figures, allowing combinations like Batman and Gandalf to explore the
Yellow Brick road. While we have no confirmation on exactly the gameplay will
be, we know how the game will function. Players will be able to place down 7,
yes 7 figures at a time, allowing multiple players and vehicles to be in the
game world at once. We know that DC Comics, The Lego Movie, Lord of the Rings,
The Wizard of Oz, Back to the Future and Ninjago characters will all be
available with WildStyle, Batman and Gandalf appearing in the Starer Pack.
For those that want to add more to their game, they can purchase
one of three different style of add ones, Level Packs, Team Packs and Fun
Packs. Level packs, will do just as the name suggests, by giving players more
levels and challenges, Team Packs are doubles that will give players new
characters, with Fun packs giving characters and items for use. While the full
breakdown of what is coming down the line is scarce, we know that as its Lego, the
options are quite infinite. The biggest difference here is that the figures are
not sculpted figures, they are Lego, which allows the character figures to be
removed from their bases, and used with existing real world Lego sets, which of
course means you will need to actually build them as well.
So it stands to reason with 4 different toys to life
products, players are not lacking for choice anymore, but with all those
options, investing in any of them can be costly. Currently Skylanders is the
leader of the pack, with Disney Infinity in second and amiibo coming in third
and while each offers something different for players to experience, both in
terms of gameplay and characters, deciding which one to go with can be swayed
by the overall cost involved. Over the years, prices have changed, but think of
it this way, with Skylanders, if you bought each of the starter packs, plus
every figure individually and now the traps you would have spent around $5000.
Disney Infinity fares better due to its age, but players can easily spend
around $1500, thanks to the blind packs that power discs come in. amiibo also
fairs the same, due to its infancy, with the average figure costing $18, the
current total would be around $630, assuming you did not pay more on ebay for
them, but with the additional 23 figures coming you can expect to add another
$400 to that price.
But of course, the most costly is going to be Lego
Dimensions, not because it is newer, but because we pay a lot in Australia for
Lego as whole. The same Lego set on Target.com, lists at $89 US and
Target.com.au at $129 AUD and the prices for Lego Dimensions are going to run
up the same cost difference it seems, with the starter pack alone priced at
$169 here, with the additional packs coming between $50 and $25 each, if you
get one starter pack and all the currently announced packs, you will spend over
$580 and Warner Bros Interactive have stated that more will come, so expect
that cost to rise.
Of course, those prices are averages, with double packs,
sales and lower than RRP, but does show that getting into the Toys to Life
gaming area can be costly, not to mention once you add the cost of the console
into the mix as well. While I never got into Skylanders and Lego Dimensions is
to unknown for me, I have dived to Disney Infinity and amiibo and having all of
them, means I have spent quite a lot of money, but it is worth it to me. So
while a fourth Toys to Life series may impact my wallet more than most, the
level of enjoyment I get from playing the games and collecting the figures is
worth it.
Of course not all will partake in collecting everything as I
have and that is ok, because at the end of the day, no matter if you get a
single starter pack, or everything possible or a combination of the above, the
toys to life category offers up something that a lot of games can and that is
pure fun for everyone. Kids love the figures and seeing them appear in the game
when they place them down is enough to generate the biggest smile and for
parents being able to play a game with their kids that is not childish is a
rare thing. So while we now have a 4-way battle, it seems that everyone wins in
some form, as long as you remember that games are about having fun.
Luke Henderson