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Witchfire delivers the details for how players can use spells in this unique shooter

Game makers The Astronauts were on hand at the recent Future Game Show Spring Showcase, to provide an insight into the spells players will be able to use in Witchfire. Featuring commentary from senior game designer Karol Krok, the video displays the different types of elemental magic available to witch hunters on the prowl, which will allow players to unleash an arsenal of spells, hexes, and curses upon their enemies.

Spellcraft is designated into two distinct categories: light spells and heavy spells. The former are quicker to deploy and cost less stamina to use, but don’t do as much damage as their heavier counterparts. In the gameplay video, we can see the witch hunter execute a fearsome heavy spell that summons a phantom bell capable of stunning nearby enemies when properly shot.

Krok also reveals the four core elements that comprise the majority of spells and magic within the game: water, earth, fire and air. Each has its own unique properties—setting enemies aflame increases the amount of damage they can take, for example—and utilizing different elemental spells in quick succession can achieve powerful combined effects. Ultimately, the wide variety of spellcraft available to the witch hunters is just as vital as their arsenal of guns, and both will be crucial for any soul brave enough to conquer the Land of the Witch.

The game is set to launch into early access this year on PC, but there is no specific date yet.