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The second list of skill trees have been revealed for upcoming Borderlands 3 DLC

While we only got the first details about the new skill trees for Amara and FL4K the other day, it seems that Gearbox and 2K couldn’t wait to show off more as they have now released details on the new trees for Zane and Moze, let’s start with the latter.

Moze’s new tree is called Bear Mother and instead of letting Moze ride on the Iron Bear into battle, she will now run into battle beside the new Iron Cub, a mini version of it, that is just as deadly, just now more cuter.

"For players who want to keep using their hard-fought gear nonstop, the Bear Mother skill tree lets you concentrate on gunplay while Iron Cub wreaks havoc on your behalf," says Creative Director Graeme Timmins . "This tree also focuses on Incendiary damage, which complements the other skill trees by offering a diverse set of builds."

While Iron Bear and Iron Cub are mutually exclusive Action Skills, the majority of bonuses that apply to Iron Bear also work on Iron Cub, including the arsenal of Hard Point weapon attachments. When equipped, Iron Cub takes up one of your Action Skill slots and will dual-wield the weapon in your other slot.

Here are a few impactful skills to choose from:

  • Biofuel ups your survivability as you inflict fiery pain. When Moze ignites an enemy, she regenerates health for a short time.

  • Limit Break is fantastic for players who like to diversify their damage types and keep their Action Skill active. Every elemental effect Moze currently has on an enemy increases her Action Skill Cooldown Rate.

  • Running On Fumes is the key to maximizing your mech uptime. Whenever Moze has an enemy ignited, Iron Bear/Cub won't consume any fuel. Keep charbroiling baddies and the mech party never has to end!

If Moze was not your character of choice, Zane also sports some new options.

Zane's always eager to test out the latest and greatest methods for assassination, and he's snagged himself a doozy with the MNTIS Shoulder Cannon in The Professional skill tree.

"Every time Zane uses his MNTIS Cannon, he activates anything that triggers on both Action Skill Use and End," explains Game Designer Tommy Westerman. "With the press of a button, Zane can simultaneously activate skills like Doubled Agent's Synchronicity, multiple Anointments, and all of his Kill Skills. Skill triggers everywhere!"

The MNTIS Shoulder Cannon has a particularly wicked Augment further down The Professional skill tree. When paired with No Way Out, MNTIS shots fire a grappling hook that yanks enemies directly to you, allowing you to deal damage up close and personal. It's a completely different playstyle compared to Zane's usual ranged specialty and should lead to some amazing in-your-face builds just itching to be paired with the right shotgun.

Here are just a few of its deadly abilities:

  • Fugitive is perfect for players who are always on the move, giving Zane the ability to shoot and sprint at the same time. Your enemies can't kill what they can't catch!

  • Commitment is a Kill Skill that grants Zane increased damage for his weapon and Action Skill. If you successfully chain this Kill Skill during a prolonged skirmish, your overall damage output will be through the roof.

  • Eraser can turn a pinpoint headshot into a multi-kill massacre. It allows your critical hits to pierce through enemies, dealing increased damage for each enemy they hit.

The new skill trees for all four characters are included in the Director’s Cut DLC, which is included in the second season pass or can be bought on its own, if you want.

The Director’s Cut DLC will release on November 10, the same day that the new generation of console versions will release, though November 12 for those going to PlayStation 5.