The Elder Scrolls Online is getting enhanced this June on next gen consoles

The Elder Scrolls Online is getting enhanced this June on next gen consoles

Bethesda have been talking it up for a while now and after some teasing, we finally have a date for when The Elder Scrolls Online, will be enhanced for the Xbox Series X|S and PlayStation 5, check out the video below, to see just how the game will look on next-gen.

The updates will come to the consoles on June 8, the same day as the Blackwood Chapter begins and in addition to everything being prettier, there is some more important updates.

Moving up to next-generation power means loading times on Xbox Series X|S and PlayStation 5 have been nearly cut in half on average, enabling console players to remain immersed in ESO’s stunning world with less waiting. There is even more, enjoy this enhanced image first, then scroll below to see the list.

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These are the full features that players on PlayStation 5 or Xbox Series X|S can look forward too and while you can start the adventure now, the game is only running in backwards compatibility mode.

60 FPS

  • For the first time, you can experience the game running at 60 frames per second when in “Performance Mode” on console. Previously capped at 30FPS, you can now enjoy a crisp 60FPS throughout your adventures.

Increased Draw Distance

  • Thanks to Console Enhanced, the game’s draw distance has almost been doubled for your new console, allowing you to see more than ever before when exploring the ever-growing world of Tamriel.

Unlocked Textures

  • In addition to Draw Distance, we’ve also unlocked the ability for new-gen consoles to use high resolution textures so that they look even better on larger screens.

Updated Antialiasing

  • Improved antialiasing is also in place to help smooth out the jagged edges of foliage, grass, and structures in game while also sharpening these elements when viewed up close.

Improved Reflections

  • We’ve also improved visuals with the addition of planar reflections, providing a massive boost to the game’s level of detail and realism. This is most noticeable in areas with water (such as Vivec City or Summerset). Note that when in Performance Mode, the boost to reflections might vary in water-heavy zones (such as Murkmire) or in areas where performance is most valued (such as in Cyrodiil or Trials).

Improved Ambient Occlusion with Screen Space Global Illumination

  • Upgrades to the game’s ambient occlusion with SSGI creates more realistic and natural indirect lighting and broadly boosts the level of detail in the game’s shadows.

Improved Shadows

  • Speaking of shadows, shadow resolution has been doubled and set to the PC equivalent of “Ultra”—the best possible setting for shadows in any version of ESO. This includes improvements to shadow distance.

Improved Depth of Field

  • The upgrade enables circular depth of field (the highest possible setting), creating smoother and more realistic background views, particularly when interacting with NPCs.

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