Star Wars Outlaws gets a new creative lead as work continues
Ubisoft have announced that a new Creative Director for Star Wars Outlaws has been named, as the team continue to address feedback from players and work on the story content that is coming.
Julian Gerighty was the creative director for the game during its development and post release support, but now that the game is out for players to enjoy, he has moved off Outlaws and onto a series you might know The Division. Gerighty was the director of The Division 2 and is going to lead the team on the next major entry in that series.
The new leader for Outlaws is Drew Rechner, a gameplay and AI designer on both Division titles and the Associate Game Director on Avatar: Frontiers of Pandora, so he has a history on making some popular games. As part of the news, we got confirmation that the next major update for the game would arrive on November 21st, the same day as the first expansion for the game.
The content for the update is not yet known, the last update addressed a number of issues, such as adding more checking and removing some things from being constant roadblocks when you are on the speeder, you can view all the notes for the 1.3 update here.
You can read a letter from Drew below.
Outlaws,
I'm very excited to be stepping into the role of Creative Director on Star Wars Outlaws and to be working with the incredibly passionate team here at Massive Entertainment along with our talented co-development studios around the world and Lucasfilm Games. I would like to personally thank you, our community, for your positive response to the game. We see and love all the fan arts, comments, and videos you've created around the game, and it continues to provide joy and inspiration to the team. We truly hope you're enjoying your journey across the Outer Rim with Kay and Nix thus far.
I also want to take the time to say that we hear not only your positive feedback, but your constructive feedback as well. Thank you for sharing with us and helping us make the game even better. Today, I want to share with you the next priority areas we are looking to address to ensure that Star Wars Outlaws is the best experience possible for you.
From before launch and continuing into post-launch, we have been gathering data from and listening to you. This takes place not only formally through our analytics, user tests, reviews and media feedback, our Star Wars Outlaws Bug Reporter, crash reports, and other mechanisms, but also informally when we see your YouTube videos and Reddit, Discord or other social media posts. We deeply care about your experience with the game, and use all the data and feedback possible to see the friction points you are encountering, what you're enjoying, and where we can further improve certain elements that matter the most to you.
Your feedback has already resulted in three Title Updates in which we've focused on fixing some of your biggest concerns such as bugs, reducing major friction points in some key missions particularly around stealth, adjusting the speeder camera and collision, and much more. That being said, there are three key areas in which we're looking to improve the game even further.
The first key area of improvement to the game is combat where we see a real opportunity to add more depth and excitement to the experience, further rewarding your tactics and precision. Our second key area is stealth which is not only about improving the readability and consistency of enemy detection, but also providing choice in how you want to approach each encounter. Finally, our third key area of focus is centered around the character controls, which means improving the reliability of cover, increasing the responsiveness of climbing and crouching, and generally improving the consistency of the controls overall.
You can expect to see more details about how we will be celebrating and embracing player choice more than ever before, whether it's sneaking through encounters, going in blasters-blazing, or everything in-between. We will provide more specific details about the changes to these areas and more in the upcoming weeks as we provide further updates to you. All of this will culminate in the release of Title Update 1.4 which will release on November 21st alongside the Steam launch and first story pack, Star Wars Outlaws: Wild Card.
To our players, thank you again for your support and feedback, and we hope you will enjoy continuing exploring the galaxy with us. And if you're new to the game, there's never been a better time to experience the Outer Rim with Kay and Nix!