Session: Skate Sim delivers on massive update
Nacon and developer Crea-ture Studios have released a new video, detailing the massive update that has come to Session: skate sim, their take on the authentic skating experience and the update is aptly named, as it adds a lot to the game, check out the trailer below.
This update improves the entire game experience. This includes the character physics, which have been overhauled so that their movements are even more like those of real skateboarders. Combined with Full Body IK (Inverse Kinematics), the animation realism has been fully optimized. The interaction between the board and skateboarder has also been significantly improved to feel more fluid and more like real skating.
Building blocks are finally getting together and shape up into the vision we always had about this game. Players managed to exploit the early days of our game's physics with success, and we can't wait to see what they will now be able to unlock creatively with this new advanced version. We, at Crea-ture Studios are all extremely grateful for their support and really excited to share this update with them all.” Says Marc-André, co-founder of Crea-ture Studios.
The game's open world, which was already extensive, has been expanded with two of the best locations in the world: Jerome Avenue Banks in New York City and FDR Park in Philadelphia. The cities are also now alive with pedestrians and street activity, which further increases the in-game immersion.
Players can explore every corner of these maps as one of the five new skateboarders that have been added: Antiferg, Mark Appleyard, Billy Marks, Manny Santiago and Beagle. This brings the total number of skateboarders to nine.
The game is early access on PC and Xbox, with PC players able to enjoy it via Steam or Epic Game Store