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MySims Cozy Bundle tweaks the cozy levels with the first update

Electronic Arts surprised many when they brought two MySims games to Switch via the Cozy Bundle, but there were issues that players raised with them and now the first update has been released, which should address some of those concerns.

The update brings the game to version 1.2 and includes the following:

New Features:

  • A new “teleport” interaction displays when an NPC is stuck in their pathfinding in MySims: Kingdom. This will teleport the NPC to a safe spot so they can attempt their pathfinding again

    • If the player has placed items anywhere on the island that block Sims’ intended pathing, they can still get stuck. The NPC will not approach what is blocking their path, so check all your builds for things a Sim can't pass by (conveyor belts, hedges, fences and décor items can sometimes be the culprit!).

  • Pointer Speed slider added to Options menu to adjust its sensitivity

  • Increased placed item limits in MySims by 50%, for exteriors, furniture and interiors!

Fixed Bugs:

  • Addressed an issue where players couldn’t name their Sim “Sam”

  • Addressed an issue in MySims where you can get stuck fishing with no way to exit.

  • Randomize in CAS would not randomize skin tone in MySims

  • Unintended duplication of certain NPCs

  • NPC Voices changed pitch the second time you talk to them

  • NPCs with chase quests could get stuck. Now, they will reset to their starting position upon leaving the island

  • Minor performance and memory leak issues

Those are just the updates released for now, the team have announced that in the new year more updates are coming. Here are just a few additions and tweaks the team are planning:

  • Ability to turn off automatic camera rotation, to aid with players who experience motion sickness

  • Some NPCs cannot reach Best Friend Status in Kingdom

  • Zoom In/Out with Touch Screen issues

  • Buddy can have a phantom task in MySims: Kingdom

Now there are more, but until the updates are delivered, we won’t list everything. The team have also rolled out an excuse already for things that either don’t get fixed or try to be fixed and still then break, the games are old. Given that they are just ports of the Wii versions and now bespoke builds for Switch, the team have said that there is not a lot that they can do, but are doing what they can.