Maxi-Geek

View Original

Concord delivers a lot of details ahead of its release

Via the official Concord Twitter account, the team are Firewalk Studios released a slew of questions and answers, that they have been getting from players since the beta weekends kicked off.

While you can head here to read them all, we opted to just provide the text here, so you don’t need to visit that site. So below are all the questions and the answer raised.


Will there be solo PvP modes, like Free for All?

At launch, there will be six distinct 5v5 team-based modes, which range from more approachable respawn-based modes, like Trophy Hunt, to more competitive modes, like Cargo Run—all of which can be queued for as a solo player. We will not have solo-specific modes at launch, but our line-up will grow over time through regular content updates. We look forward to partnering with the community to help inform how we evolve the experience with new modes in the future.

Will there be any form of Training mode?

Alongside truing out different Freegunners in matches, at launch you will also be able to familiarise yourself with the core mechanics, movement, and select characters' abilities and gear in special single player training modes.

How many maps and modes will be available at launch?

There will be 12 distinct maps available when Concord releases in August, including the five maps players experienced during the Early Access and Open Beta weekends. All six of the modes featured in the Concord Beta--Takedown, Trophy Hunt, Area Control, Signal Chase, Clash Point, and Cargo Run—Will all be available on day one. as well. These lineups will grow soon after Concord's release through regular post-launch seasons and updates, which will introduce new Freegunners, maps, and more.

What other kinds of progression rewards will be in the game?

The progression rewards players saw in the beta are just a small sample of the unlockable items in the full game. When Concord launches, it will have hundreds of items to customise Freegunners, which you can earn just by playing the game, completing jobs, and levelling up your account and characters. These rewards are cosmetic, do not impact gameplay, and include: Freegunner outfits, wearables, and accessories, as well as weapon skins, weapon charms, victory and defeat poses, and drop-in animations.

Will there be a Battle Pass?

Concord does not have a Battle Pass. We wanted to focus our attention on making Concord a rewarding and robust experience on day one, where just playing the game, levelling up your accounts and characters, and completing jobs yields meaningful rewards.

Will there be post-launch content?

Launch is just the beginning. We will be introducing new Freegunners, maps, modes, and more through regular post-launch seasons and updates available to all players at no additional cost. We'll be diving deeper into our post-launch roadmap very soon - stay tuned!

Will there be more in-game cinematics?

The beta showcased the first three of our cinematic vignettes, which will release weekly in-game at launch. As you saw, these brief cinematics will allow you to get to know the characters and learn about life as a Freegunner and the broader Concord Galaxy.

How many Freegunner Variants will be in the game?

While the beta introduced you to the first Variants for Lennox, Haymar, and Teo, in the full game, there will be multiple unique Variants for each of the launch roster of 16 playable Freegunners. These Variants will be unlockable through progression and special weekly Variant Unlock Jobs on the Job Board, beginning at launch.

Will the game have a leaver penalty system?

Ensuring teams are complete and evenly matched throughout a game is a priority for us, We are exploring a variety of methods, including leaver penalty systems, to incentivise players to start—and stay in—complete teams. Stay tuned for more updates.

Will the Galactic Guide be available at launch?

Yes! The Galactic Guide is an important part of how your journey in Concord will unfold at launch and beyond, unlocking more information and narrative threads about our characters and the broader Concord Galaxy as you level up your characters and account.


So there we go, the details that should have been revealed a while ago, but better late than never right. The not having a battle pass is a great thing, but we have seen games be free of them at the start, only to pivot towards them later on.

We went hands on with the beta and enjoyed it, but it didn’t click as much as we had hoped, you can read our full thoughts here. The game is launching on PlayStation 5 and PC on August 23rd.