Styx Slinks Back Into The Shadows Until Next Year
Focus Home Interactive and developer Cyanide Studios have released the first gameplay of Styx: Shards of Darkness, which is coming to Xbox One, PlayStation 4 and PC in Q1 2017.
Patrick Pligersdorffer, CEO at Cyanide Studio, explains, "With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We're dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017."
In search for the Ambassador's magical scepter stolen by a shape-shifting elf, Styx must infiltrate a diplomatic summit through clever use of the environment and new crafting abilities. A new feature, crafting, enables Styx to use more abilities, such as throwing a cocoon large distances enabling him to teleport into a newly hatched clone of himself.