Obsidian & My.com Reveal Class System Details for Skyforge
Creating a brand new online game is no easy task for today's gamers. Make things similar to other exists MMO's and you get labelled a clone, make to many changes and people dont want to give it a go. Skyforge is one that is ignoring the conventions of a levelling system that almost all of the current MMO's use. I got a sample of this at E3 and now the team have put a blog out that details more of the changes.
Many people have made the observation that the Skyforge class system is, non-traditional and unique for an MMORPG. Our decision to design our class system this way, was influenced by changes we see in gamers. In recent years we’ve seen a change in the way people play games, specifically, with the new found popularity of MOBA games. They have fast become the most popular online games and are consistently beating records for participation in various tournaments.
Read the full blog post here